
Loot 2.0 features a “Smart Drop” system – a chance that items will roll stats that specifically compliment the current character you’re playing as, as well as finding numerous class-specific gear. This new loot systems is designed to fix the loot drops of the entire game while rendering the auction house obsolete – and it completely works. Instead of simply abruptly doing away with the auction house, a slow winding down began with the implementation of Loot 2.0. Even without ever having to set foot in the slippery slope of the Real Money Auction House, the auction houses held a firm chokehold over one of the most cherished aspects of the genre. The item balancing was horrible, and even fancy-looking Legendary items often paled in comparison to that perfect rare you could easily obtain on the auction house. Likewise finding a great item that wasn’t suitable for their particular character or build could also simply be recycled into the auction house and a more suitable item quickly found and bought. Players could find halfway decent items and sell them, using the combined profits to buy a great item for their character of choice. The built-in auction house completely destroyed the magic of randomized loot drops – you know, the backbone of most ARPGs. The idea was for Blizzard to be able to control the inevitable second hand market that crops up where players create a marketplace for items, which then devolves into a less-than-scrupulous black market of selling rare items for real money.īlizzard had good intentions but, appropriately enough, the road to hell is paved with ’em. The single biggest change of Patch 2.0 was to set the stage for the removal of the auction houses (on March 18) by making them obsolete with the addition of “Loot 2.0.” The auction houses, both in-game gold and real money, were heavily criticized throughout Diablo 3’s launch.
